Warren
A maze you never see whole. Your marker is pinned to the middle of the screen and the board is what moves — drag it about and the marker crawls the other way across it. It cannot cross a line, so a board that refuses to budge is a wall you have just found in the dark. Your lamp reaches two or three passages; everything you have already lit stays on the map, dimmed, and the arrow tells you which way the exit lies but never how to get there.
How to play
- Drag anywhere to push the board. Your marker stays dead centre — the maze slides past it, so pulling the board right carries you left.
- You can never cross a line. When the board will not move that way, you are up against a wall: it lights up amber and stays on your map, which is how you feel out passages the lamp cannot reach.
- The green arrow points to the exit but not to the route. Reach it in as few steps as you can. Arrow keys or WASD move you a step at a time, and 🖐 Drag flips whether a drag moves the board or moves you.
Play free in your browser — the first levels need no account.
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